ufe  1.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
Ufe::AppendedChild Struct Reference

Result for child item appended to parent. More...

#include <hierarchy.h>

Collaboration diagram for Ufe::AppendedChild:

Public Member Functions

 AppendedChild (const SceneItem::Ptr &, const Path &, const int)
 

Public Attributes

SceneItem::Ptr child
 Root of the appended hierarchy. More...
 
Path previousPath
 Child's previous path. More...
 
int previousIndex
 Child's index position in its previous parent's children list. More...
 

Detailed Description

Result for child item appended to parent.

This struct provides simple aggregation for the result of Hierarchy::appendChild.

Definition at line 26 of file hierarchy.h.

Constructor & Destructor Documentation

◆ AppendedChild()

Ufe::AppendedChild::AppendedChild ( const SceneItem::Ptr ,
const Path ,
const int   
)

Construct. The scene item argument is the reparented child. The path argument stores the child's previous parent and its previous name, as it may have been renamed under its new parent. The integer argument is the child's position in its former parent's children list (0 is first).

Member Data Documentation

◆ child

SceneItem::Ptr Ufe::AppendedChild::child

Root of the appended hierarchy.

Definition at line 35 of file hierarchy.h.

◆ previousIndex

int Ufe::AppendedChild::previousIndex

Child's index position in its previous parent's children list.

Definition at line 39 of file hierarchy.h.

◆ previousPath

Path Ufe::AppendedChild::previousPath

Child's previous path.

Definition at line 37 of file hierarchy.h.


The documentation for this struct was generated from the following file: