ufe  1.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
Ufe::RunTimeMgr Member List

This is the complete list of members for Ufe::RunTimeMgr, including all inherited members.

getId(const std::string &rtName) constUfe::RunTimeMgr
getIds() constUfe::RunTimeMgr
getName(const Rtid &rtId) constUfe::RunTimeMgr
hierarchyHandler(const Rtid &rtId) constUfe::RunTimeMgr
hierarchyHandlerRef(const Rtid &rtId) constUfe::RunTimeMgr
instance()Ufe::RunTimeMgrstatic
operator=(const RunTimeMgr &)=deleteUfe::RunTimeMgr
register_(const std::string &rtName, const HierarchyHandler::Ptr &hierarchyHandler, const Transform3dHandler::Ptr &transform3dHandler, const SceneItemOpsHandler::Ptr &sceneItemOpsHandler)Ufe::RunTimeMgr
RunTimeMgr(const RunTimeMgr &)=deleteUfe::RunTimeMgr
RunTimeMgr()Ufe::RunTimeMgrprivate
sceneItemOpsHandler(const Rtid &rtId) constUfe::RunTimeMgr
setHierarchyHandler(const Rtid &rtId, const HierarchyHandler::Ptr &hierarchyHandler)Ufe::RunTimeMgr
setSceneItemOpsHandler(const Rtid &rtId, const SceneItemOpsHandler::Ptr &sceneItemOpsHandler)Ufe::RunTimeMgr
setTransform3dHandler(const Rtid &rtId, const Transform3dHandler::Ptr &transform3dHandler)Ufe::RunTimeMgr
transform3dHandler(const Rtid &rtId) constUfe::RunTimeMgr
unregister(const Rtid &rtId)Ufe::RunTimeMgr