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ufe
1.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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Factory base class for Transform3d interface. More...
#include <transform3dHandler.h>
Public Types | |
typedef std::shared_ptr< Transform3dHandler > | Ptr |
Public Member Functions | |
Transform3dHandler () | |
Constructor. More... | |
Transform3dHandler (const Transform3dHandler &)=default | |
Default copy constructor. More... | |
virtual | ~Transform3dHandler () |
Destructor. More... | |
virtual Transform3d::Ptr | transform3d (const SceneItem::Ptr &item) const =0 |
Factory base class for Transform3d interface.
This base class defines an interface for factory objects that run-times can implement to create a Transform3d interface object.
Definition at line 26 of file transform3dHandler.h.
typedef std::shared_ptr<Transform3dHandler> Ufe::Transform3dHandler::Ptr |
Definition at line 29 of file transform3dHandler.h.
Ufe::Transform3dHandler::Transform3dHandler | ( | ) |
Constructor.
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default |
Default copy constructor.
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virtual |
Destructor.
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pure virtual |
Retrieves a Transform3d interface on the given SceneItem.
item | SceneItem to use to retrieve its Transform3d interface. |