ufe  1.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
stringUtils.h
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1 #line 1 "E:/jenkins/workspace/ufe-full-windows/ufe/include/stringUtils.h"
2 #ifndef _stringUtils
3 #define _stringUtils
4 // ===========================================================================
5 // Copyright 2018 Autodesk, Inc. All rights reserved.
6 //
7 // Use of this software is subject to the terms of the Autodesk license
8 // agreement provided at the time of installation or download, or which
9 // otherwise accompanies this software in either electronic or hard copy form.
10 // ===========================================================================
11 
12 #include "common/ufeExport.h"
13 
14 #include <string>
15 #include <vector>
16 
17 UFE_NS_DEF {
30 UFE_SDK_DECL std::string lstrip(std::string src, char toStrip);
31 
39 UFE_SDK_DECL std::vector<std::string> split(const std::string& src, char sep);
40 
41 }
42 
43 #endif /* _stringUtils */
Definition of macros for symbol visibility.
std::string lstrip(std::string src, char toStrip)
#define UFE_NS_DEF
Definition: ufe.h:35
std::vector< std::string > split(const std::string &src, char sep)
#define UFE_SDK_DECL
Definition: ufeExport.h:36