ufe  1.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
Ufe::ObjectAdd Class Reference

Base class for object add scene notifications. More...

#include <sceneNotification.h>

Inheritance diagram for Ufe::ObjectAdd:
Collaboration diagram for Ufe::ObjectAdd:

Public Member Functions

 ObjectAdd (const SceneItem::Ptr &item)
 Constructor. More...
 
 ObjectAdd (const ObjectAdd &)=default
 Default copy constructor. More...
 
 ~ObjectAdd () override
 Destructor. More...
 
SceneItem::Ptr item () const
 
- Public Member Functions inherited from Ufe::Notification
 Notification ()
 Constructor. More...
 
 Notification (const Notification &)=default
 Default copy constructor. More...
 
virtual ~Notification ()
 Destructor. More...
 

Private Attributes

SceneItem::Ptr fItem
 

Detailed Description

Base class for object add scene notifications.

This class is the base class for object add scene notifications.

Definition at line 22 of file sceneNotification.h.

Constructor & Destructor Documentation

◆ ObjectAdd() [1/2]

Ufe::ObjectAdd::ObjectAdd ( const SceneItem::Ptr item)

Constructor.

◆ ObjectAdd() [2/2]

Ufe::ObjectAdd::ObjectAdd ( const ObjectAdd )
default

Default copy constructor.

◆ ~ObjectAdd()

Ufe::ObjectAdd::~ObjectAdd ( )
override

Destructor.

Member Function Documentation

◆ item()

SceneItem::Ptr Ufe::ObjectAdd::item ( ) const
Returns
Added SceneItem.

Member Data Documentation

◆ fItem

SceneItem::Ptr Ufe::ObjectAdd::fItem
private

Definition at line 38 of file sceneNotification.h.


The documentation for this class was generated from the following file: