1 #line 1 "E:/jenkins/workspace/ufe-full-windows/ufe/include/pathSegment.h" 2 #ifndef _ufePathSegment 3 #define _ufePathSegment 49 const std::string& segment,
62 const Components& components,
75 Components&& components,
104 Rtid runTimeId() const;
107 char separator() const;
110 const Components& components() const;
135 Components::size_type size() const;
140 Components::const_iterator cbegin() const;
142 Components::const_iterator begin() const;
143 Components::const_iterator cend() const;
144 Components::const_iterator end() const;
145 Components::iterator begin();
146 Components::iterator end();
150 std::
string string() const;
154 Components fComponents;
A segment of a path within a single run-time.
Constant string representation with fixed space and O(1) comparison.
Identify an object or 3D path in the scene.
std::vector< PathComponent > Components