ufe
1.0
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
stringUtils.h
Go to the documentation of this file.
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#line 1 "E:/jenkins/workspace/ufe-full-windows/ufe/include/stringUtils.h"
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#ifndef _stringUtils
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#define _stringUtils
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// ===========================================================================
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// Copyright 2018 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software in either electronic or hard copy form.
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// ===========================================================================
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#include "
common/ufeExport.h
"
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#include <string>
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#include <vector>
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UFE_NS_DEF
{
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UFE_SDK_DECL
std::string
lstrip
(std::string src,
char
toStrip);
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UFE_SDK_DECL
std::vector<std::string>
split
(
const
std::string& src,
char
sep);
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}
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#endif
/* _stringUtils */
ufeExport.h
Definition of macros for symbol visibility.
Ufe::lstrip
std::string lstrip(std::string src, char toStrip)
UFE_NS_DEF
#define UFE_NS_DEF
Definition:
ufe.h:35
Ufe::split
std::vector< std::string > split(const std::string &src, char sep)
UFE_SDK_DECL
#define UFE_SDK_DECL
Definition:
ufeExport.h:36
include
ufe
stringUtils.h
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