#include <light.h>
Definition at line 69 of file light.h.
◆ angle
float Ufe::Light::ConeProps::angle = 40 |
◆ focus
float Ufe::Light::ConeProps::focus = 0 |
◆ softness
float Ufe::Light::ConeProps::softness = 0 |
The documentation for this struct was generated from the following file: