ufe  3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
Ufe::Attributes Member List

This is the complete list of members for Ufe::Attributes, including all inherited members.

addObserver(const SceneItem::Ptr &item, const Observer::Ptr &obs)Ufe::Attributesstatic
addObserver(const Observer::Ptr &obs)Ufe::Attributesstatic
attribute(const std::string &name)=0Ufe::Attributespure virtual
attributeNames() const =0Ufe::Attributespure virtual
Attributes()Ufe::Attributes
Attributes(const Attributes &)=defaultUfe::Attributes
attributes(const SceneItem::Ptr &item)Ufe::Attributesstatic
attributeType(const std::string &name)=0Ufe::Attributespure virtual
hasAttribute(const std::string &name) const =0Ufe::Attributespure virtual
hasObserver(const SceneItem::Ptr &item, const Observer::Ptr &obs)Ufe::Attributesstatic
hasObserver(const Observer::Ptr &obs)Ufe::Attributesstatic
hasObservers(const Path &path)Ufe::Attributesstatic
hasObservers(Rtid runTimeId)Ufe::Attributesstatic
nbObservers(const SceneItem::Ptr &item)Ufe::Attributesstatic
nbObservers()Ufe::Attributesstatic
notify(const AttributeChanged &notification)Ufe::Attributesstatic
Ptr typedefUfe::Attributes
removeObserver(const SceneItem::Ptr &item, const Observer::Ptr &obs)Ufe::Attributesstatic
removeObserver(const Observer::Ptr &obs)Ufe::Attributesstatic
sceneItem() const =0Ufe::Attributespure virtual
~Attributes()Ufe::Attributesvirtual