ufe  3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
Ufe::TypedAttribute< T > Member List

This is the complete list of members for Ufe::TypedAttribute< T >, including all inherited members.

Attribute(const SceneItem::Ptr &)Ufe::TypedAttribute< T >
Attribute(const Attribute &)=deleteUfe::TypedAttribute< T >
Attribute(Attribute &&)=deleteUfe::TypedAttribute< T >
Ufe::Attribute::Attribute(const SceneItem::Ptr &)Ufe::Attribute
Ufe::Attribute::Attribute(const Attribute &)=deleteUfe::Attribute
Ufe::Attribute::Attribute(Attribute &&)=deleteUfe::Attribute
clearMetadata(const std::string &key)=0Ufe::Attributepure virtual
documentation() const =0Ufe::Attributepure virtual
get() const =0Ufe::TypedAttribute< T >pure virtual
getMetadata(const std::string &key) const =0Ufe::Attributepure virtual
hasMetadata(const std::string &key) const =0Ufe::Attributepure virtual
hasValue() const =0Ufe::Attributepure virtual
kBoolUfe::Attributestatic
kColorFloat3Ufe::Attributestatic
kDoubleUfe::Attributestatic
kDouble3Ufe::Attributestatic
kEnumStringUfe::Attributestatic
kFloatUfe::Attributestatic
kFloat3Ufe::Attributestatic
kGenericUfe::Attributestatic
kIntUfe::Attributestatic
kInt3Ufe::Attributestatic
kInvalidUfe::Attributestatic
kLockedUfe::Attributestatic
kStringUfe::Attributestatic
name() const =0Ufe::Attributepure virtual
operator=(const Attribute &)=deleteUfe::Attribute
operator=(Attribute &&)=deleteUfe::Attribute
Ptr typedefUfe::TypedAttribute< T >
sceneItem() constUfe::Attribute
set(const T &value)=0Ufe::TypedAttribute< T >pure virtual
setCmd(const T &value)Ufe::TypedAttribute< T >virtual
setMetadata(const std::string &key, const Value &value)=0Ufe::Attributepure virtual
setMetadataCmd(const std::string &key, const Value &value)Ufe::Attributevirtual
string() const =0Ufe::Attributepure virtual
type() const finalUfe::TypedAttribute< T >virtual
Type typedefUfe::Attribute
~Attribute()Ufe::Attributevirtual